Armor

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Heavy Armor

Warrior, Gladiator, Dark Knight, Paladin, Dragoon, Bladeweaver
  • Bronze = 25
  • Plain = 30
  • Gold = 35
  • Platinum = 40
  • Damask = 45
  • Aura =50
  • Regal = 55
  • Hallowed = 60
  • Stalwart = 60

Medium Armor

Thief, Scout, Battlechanter, Ranger, Druid
  • Hide = 25
  • Camouflage = 30
  • Serphenthide = 35
  • Dragonhide = 40
  • Gaian = 45
  • Chrome = 50
  • Shadowed = 55
  • Demonhide = 60
  • Cryptic = 60

Light Armor

Ninja, Assassin, Runeprowler, Monk
  • Akai = 25
  • Midori = 30
  • Kiro = 35
  • Aioiro = 40
  • Shurio = 45
  • Kogan = 50
  • Seki = 55
  • Abyssal Horn = 60
  • Karuta = 60

Feather Armor

Mage, Necromancer, ~mancers, Timeweaver, Priest, Druid, Summoner
  • Torn Burlap = 14
  • Moth Silk = 20
  • Royal = 25
  • Sanguine = 30
  • Viridian = 35
  • Saffron = 40
  • Argent = 45
  • Lordly = 50
  • Manawoven = 55
  • Bewitching = 60
  • Ethereal = 60

Special Armor

Christmas Gear

Hat of Christmas

  • Defense:50
  • Requires: Level 1
  • +1 all stats, +80 HP,+150 MP, +3 Spell Power
  • +2 Dark Affinity, +2 Light Affinity, +2 Fire Affinity, +2 Water Affinity, +2 Earth Affinity, +2 Wind Affinity

Boots of Christmas

  • Defense:65
  • Requires: Level 1
  • +1 all stats, +150 HP, +150 MP, +3 Spell Power, +2 Dark Affinity, +2 Light Affinity, +2 Fire Affinity, +2 Water Affinity, +2 Earth Affinity,+2 Wind Affinity, +1% damage

Gloves of Christmas

  • Defense:50
  • Requires: Level 1
  • +1 all stats, +150 HP, +150 MP, +3 Spell Power, +2 Dark affinity, +2 Light Affinity, +2 Fire Affinity, +2 Water Affinity, +2 Earth Affinity, +2 Wind Affinity, +2% damage

Coat of Christmas

  • Defense:80
  • Requires: Level 1
  • +1 all stats, +150 HP, +150 MP, +3 Spell Power, +2 Dark affinity, +2 Light Affinity, +2 Fire Affinity, +2 Water Affinity, +2 Earth Affinity, +2 Wind Affinity, +1% damage

Easter Gear

Thorn Crown

  • Defense: 80
  • +3% Exp

Nails

  • Defense: 90
  • +3% Exp

Sandals

  • Defense: 100
  • +3% Exp

Robe

  • Defense: 110
  • +3% Exp

Peasant Gear

Peasant Cap

  • Defense: 80
  • +3 Strength, +3 Dexterity, +3 Intelligence, +3 Stamina, +3 Luck

Peasant Gloves

  • Defense: 90
  • +3 Strength, +3 Dexterity, +3 Intelligence, +3 Stamina, +3 Luck

Peasant Boots

  • Defense: 100
  • +3 Strength, +3 Dexterity, +3 Intelligence, +3 Stamina, +3 Luck

Peasant Robe

  • Defense: 110
  • +3 Strength, +3 Dexterity, +3 Intelligence, +3 Stamina, +3 Luck

Questline Gear

Dungeon Cap

  • Defense: 265
  • Requires: Level 58
  • +7 Spell Power, +3% damage, Boosts Scavenge Effect by 2, Critical Attack Damage Rating 6%, Untradeable

Dungeon Chest

  • Defense: 371
  • Requires: Level 58
  • +7 Spell Power, +3% damage, Boosts Scavenge Effect by 2, Critical Attack Damage Rating 6%, Untradeable

Dungeon Gloves

  • Defense: 212
  • Requires: Level 58
  • +7 Spell Power, +3% damage, Boosts Scavenge Effect by 2, Critical Attack Damage Rating 6%, Untradeable

Dungeon Boots

  • Defense: 212
  • Requires: Level 58
  • +7 Spell Power, +3% damage, Boosts Scavenge Effect by 2, Critical Attack Damage Rating 6%, Untradeable

Prefixes

Prefix Effect Level
Apprentice's +60 MP 20
Caster's +120 MP 30
Spellweaver's +180 MP 40
Peasant's +600 HP 20
Soldier's +1200 HP 30
General's +1800 HP 40
Mage's +4 intelligence, +6 spell power +25 MP 28
Priest's +4 intelligence, +2 spell power +4 light affinity 28
Scout's +4 dexterity, +2% haste 28
Thief's +4 dexterity, +2% dodge 28
Monk's +4 Stamina, +200 HP, +20 Defense, +1% defense 28
Warrior's +4 strength, +175 HP, +5% damage 28
Seer's +4 Intelligence, +50 MP, +24% increased magical critical rating, Critical Attack Damage Rating 3% 28
Rogue's +4 Dexterity, +16% increased physical critical rating, Critical Attack Damage Rating 4% 28
Summoner's +5 intelligence, +75 MP,+9 spell power, +5 maximum stats 42
Illusionist's +5 Intelligence, +75 MP, +5 maximum stats, +30% increased magical critical rating, Critical Attack Damage Rating 6% 42
Paladin's +5 Stamina, +350 HP, +35 Defense, +5 maximum stats, +2% defense, -2% damage dealt 42
Ninja's +5 dexterity, +6% dodge, +5 maximum stats 42
Assassin's +5 Dexterity, +200 HP, +5 maximum stats, +20% increased physical critical rating, Critical Attack Damage Rating 8% 42
Gladiator's +5 Strength, +300 HP, +7% damage, +5 maximum stats 42
Druid's +5 intelligence, +7 Earth, +5 maximum stats 42
Dark Knight's +5 strength, +7 dark affinity, +5 maximum stats 42
Ranger's +5 dexterity, +4% haste, +5 maximum stats 42
Red +2 strength, +3 fire affinity 20
Blue +2 intelligence, +3 water affinity 20
Green +2 dexterity, +3 wind affinity 20
Yellow +2 stamina, +3 earth affinity 20
White +150 HP,+3 light affinity 20
Black +25 MP, +3 dark affinity 20
Ruby +4 strength, +5 fire affinity 35
Sapphire +4 intelligence, +5 water affinity 35
Jade +4 dexterity, +5 wind affinity 35
Topaz +4 stamina, +5 earth affinity 35
Diamond +300 HP, +5 light affinity 35
Amethyst +50 MP, +5 dark affinity 35
Fiery 2% melt 45
Chilling 2% chill 45
Gusty 2% knock back 45
Corrosive 2% corrosion 45
Blinding 2% blind 45
Poisonous 2% poison 45
Masterful +5 maximum stats 45
Glowing Aura Effect 45
Haunted No Stats 45
Physical +2000 HP, 50
Mental +300 MP 50
Steady +5% defense, -4% damage dealt 50
Raging +5% damage, +4% defense down 50
Crimson +6 strength, +8 fire affinity, +5 maximum stats 50
Cerulean +6 intelligence, +8 water affinity, +5 maximum stats 50
Viridian +6 dexterity, +8 wind affinity, +5 maximum stats 50
Saffron +6 stamina, +8 earth affinity, +5 maximum stats 50
Clear +120 MP, +8 light affinity, +5 maximum stats 50
Opaque +420 HP, +8 dark affinity, +5 maximum stats 50
Defender's +6 Stamina, +500 HP, +50 Defense, +10 maximum stats, +3% defense, -2% damage dealt 55
Archmage's +6 Intelligence +100 MP, +12 spell power,
+10 maximum stats
55
Inquisitor's +6 Intelligence, +100 MP, +5 Spell Power, +10 maximum stats, +36% increased magical critical rating, Critical Attack Damage Rating 9% 55
Nightblade's +6 Dexterity, +350 HP, +3% damage, +10 maximum stats, +24% increased physical critical rating, Critical Attack Damage Rating 12% 55
Battlemaster's +6 Strength, +425 HP, +9% damage, +2% Accuracy,
+10 maximum stats
55
Bladedancer's +5 Dexterity, +6% dodge, +2% damage, +10 maximum stats 55
Pathfinder's +6 Dexterity, +275 HP, +2% damage, +6% haste, +10 maximum stats 55
Imperial +8 Stamina, +750 HP, +60 Defense,
+15 maximum stats, +4% defense, -3% damage dealt
60
Mystical +8 Intelligence, +150 MP, +13 Spell Power,
+15 maximum stats
60
Champion's +8 Strength, +500 HP, +10% damage,
+15 maximum stats, +2% Accuracy
60
Obsidian +8 Dexterity, +500 HP, +4% damage,
+15 maximum stats, +26% increased physical critical rating
60
Subterfuge +8 Dexterity, +8% dodge, +3% damage,
+15 maximum stats, Restores 120 HP
60
Manastalker's +5 Dexterity, +5 Intelligence, +275 HP, +60 MP, +4 Spell Power, +22% increased critical rating,
+15 maximum stats, Critical Attack Damage Rating 13%
60
Archon's +8 Intelligence, +150 MP, +7 Spell Power, +15 maximum stats, +40% increased magical critical rating, Critical Attack Damage Rating 11% 60
Spellblade's +5 Strength, +5 Intelligence, +325 HP, +60 MP, +9 Spell Power, +6% damage, +15 maximum stats 60
Prismatic +8 Intelligence, +100 HP, +100 MP, +15 maximum stats, +10 Natural Affinity 60
Expedition +8 Dexterity, +375 HP, +3% damage, +8% haste, +15 maximum stats 60

Suffixes

Suffix Effect Level
of Understanding +1 intelligence 20
of Intuition +3 intelligence 25
of Intelligence +5 intelligence 30
of the Owl +7 intelligence 35
of the Sage +9 intelligence 40
of Knowledge +11 intelligence 50
of Muscle +1 stength 20
of Vigor +3 stength 25
of Strength +5 stength 30
of the Bear +7 stength 35
of the Titan +9 stength 40
of Brawn +11 stength 50
of Grit +1 stamina 20
of Fortitude +3 stamina 25
of Stamina +5 stamina 30
of the Boar +7 stamina 35
of the Golem +9 stamina 40
of Endurance +11 stamina 50
of Accuracy +1 dexterity 20
of Precision +3 dexterity 25
of Dexterity +5 dexterity 30
of the Hawk +7 dexterity 35
of the Sniper +9 dexterity 40
of Grace +11 dexterity 50
of Fortune +10% increased critical rating 20
of Luck +20% increased critical rating 30
of the Leprechaun +30% increased critical rating 40
of Kirin +40% increased critical rating 50
of Embers +3 fire affinity 30
of Flames +5 fire affinity 37
of Inferno +8 fire affinity 42
of Incineration +11 fire affinity 50
of Frost +3 water affinity 30
of Tides +5 water affinity 37
of Glaciers +8 water affinity 42
of Deep Sea +11 water affinity 50
of Stone +3 earth affinity 30
of Gaia +5 earth affinity 37
of Mountains +8 earth affinity 42
of Quaking +11 earth affinity 50
of Gales +3 wind affinity 30
of Storms +5 wind affinity 37
of Cyclones +8 wind affinity 42
of Aero +11 wind affinity 50
of Umbra +3 dark affinity 30
of Shadows +5 dark affinity 37
of Abyss +8 dark affinity 42
of Eternal Night +11 dark affinity 50
of Brightness +3 light affinity 30
of Radiance +5 light affinity 37
of Aurora +8 light affinity 42
of Sacred Light +11 light affinity 50
of Agility +1% haste 34
of Alacrity +2% haste 41
of Celerity +3% haste 48
of Precipitancy +4% haste 54
of Guarding +15 defense 20
of Defense +30 defense 30
of Protection +45 defense 40
of the Defender +60 defense 50
of Sorcery +3 spell power 20
of Wizardry +5 spell power 30
of Arcana +7 spell power 40
of Prophecy +9 spell power 50
of Harming +1% Damage 25
of Obliteration +2% Damage 35
of Destruction +3% damage 45
of Annihilation +4% damage 55
of Perfection +2 all stats 45
of Excellence +5 all stats 50
of Purification +7 light affinity, +7 fire affinity 50
of Shadow's Blaze +7 dark affinity, +7 fire affinity 50
of Mighty Rending +7 fire affinity, +7 earth affinity 50
of Desert Sands +7 fire affinity, +7 wind affinity 50
of the Typhoon +7 water affinity, +7 wind affinity 50
of the Mire +7 water affinity, +7 dark affinity 50
of the Tidal Wave +7 water affinity, +7 earth affinity 50
of Hymn +7 water affinity, +7 light affinity 50
of Requiem +7 earth affinity, +7 dark affinity 50
of Blessed Nature +7 earth affinity, +7 light affinity 50
of the Skyfather +7 light affinity, +7 wind affinity 50
of the Nightlord +7 dark affinity, +7 wind affinity 50
of Thirst 1% drain 40
of Craving 2% drain 50
of Depletion 3% drain 55
of Lust 4% drain 60
of Quickness 1% reduced casting time 40
of Flowing 2% reduced casting time 50
of Kinetics 3% reduced casting time 55
of Energy 4% reduced casting time 60
of the Gods +100 HP, +50 MP, +4 Spell Power,
+2% dodge, +16% increased critical rating, +10 maximum stats
55




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